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Scenes and authoring

Tetragrama provides the editor surface for working with scene content, including an outliner, inspector, viewport, camera navigation, and the asset workflow. The underlying engine uses ECS entities and components, and synchronizes scene state to the renderer.

Current boundary

Persistent, cross-machine scene documents are an active production program. The repository deliberately keeps the current scene-serialization contract and its remaining work visible rather than presenting a speculative file format as complete user guidance.

Use the editor for the implemented workflow and treat generated project.json as configuration owned by Zodiac Engine Hub. For a technical description of scene ownership and ECS synchronization, see Engine architecture.